Teach and Lead: Deliver hands-on sessions using the “Think, Draw, Make, Reflect, Share” framework.
Feel the Classroom Flow: Observe and reflect on what’s working and what isn’t.
Be a Curiosity Catalyst: Create engaging learning spaces where students can explore and grow.
Design Cool New Learning Tools: Collaborate with the team to design, test, and improve STEAM tools.
Engineer the 'WHHA-Moment': Simplify big ideas through play and imagination.
Keep Things Ready & Steady: Manage materials for smooth classroom experiences.
See the Impact, Share the Story: Collect stories, feedback, and wins.
Bachelor’s degree in any STEAM subject, education, or related field
Strong general teaching pedagogy
Experience in designing and facilitating hands-on, creative workshops
Prior experience working with children aged 7–15 is a bonus
Strong communication skills in Nepali and English
Passionate, curious, and adaptable
Empowering people with skills and attitudes for a better today and a better tomorrow.